You are here:
Home Page »
Broadcast Engineering on 3-D
Posts Tagged ‘glasses’
by Michael Grotticelli April 7th, 2011
 The new technology will allow users to experience the immersive technology across all types of compatible 3-D displays with a single pair of active-shutter glasses.
A group of consumer electronics manufacturing companies has joined to promote M-3DI as a single specification for 3-D glasses for home TVs, personal computers and motion picture theaters. Initial plans for the specification cover only IR sync, with the RF Bluetooth technology included on many current 3-D TV sets.
Both Panasonic and XPAND initially developed the new M-3DI standard. Other leading 3-D companies that have agreed to support the standard include Changhong Electric, FUNAI Electric, Hisense Electric, Hitachi Consumer Electronics, Mitsubishi Electric, Seiko Epson, SIM2 Multimedia and ViewSonic. Samsung, Sony and LG Electronics, three prominent 3-D manufacturers, are notably missing from the list of participants. Read the rest of this entry »
Tags: Active Shutter, glasses, M-3DI, Panasonic, standard, XPAND 3D Related Topics: Application, Broadcast, Film, Products, Professional video |
by Michael Grotticelli March 22nd, 2011
 The new Dolby 3-D glasses use a nylon frame and multilayer optical film lenses from 3M that reduces weight and increases comfort for moviegoers.
Dolby Laboratories has developed a new type of inexpensive passive 3-D glasses for theater owners that are lighter and easier to wear. The company said it joined with 3M to produce the glasses, which are compatible with existing Dolby 3D Digital Cinema systems.
The new glasses use a nylon frame and multilayer optical film lenses from 3M that reduce the weight and increases comfort for moviegoers. In addition, the new frames fit comfortably over 98 percent of prescription glasses and are well-suited to youth and adults. The new 3M lenses are scratch-resistant and include an antireflective coating. Read the rest of this entry »
Tags: 3D, 3M, digital cinema, DLP, Dolby, glasses, passive, Texas Instruments Related Topics: Application, Film, Products |
by Michael Grotticelli November 23rd, 2010
 Without enough pairs of compatible glasses, some people end up staring at a blurry screen, according to Phil Spencer, the corporate vice president for Microsoft Game Studios.
For the head of the gaming division at Microsoft, there’s a lot of hype surrounding 3-D TV technology, but not enough compatible TV in the marketplace and too many limitations to make it a success with consumers; however, 3-D gaming has been touted as one of the few success stories with consumers thus far.
Phil Spencer, the corporate vice president for Microsoft Game Studios, told CNN in a recent interview that “we’re trying to do things that millions of people can enjoy today” and “people just don’t have TVs in their house right now that are going to do 3-D in a way that’s going to work.”
The need for glasses is an Achilles’ heel to acceptance by consumers of 3-D TV technology, Spencer said.
“A bunch of people sitting around the living room wearing $150 glasses, I’m just not sure that’s kind of mainstream today,” he told CNN. “Trying to get a bunch of people playing together in a room where not everybody sees the same thing is kind of a weird disconnect to me.” Read the rest of this entry »
Tags: 3DTV, auto-stereoscopic, Game Studios, gaming, glasses, Microsoft, Phil Spencer, television, video games Related Topics: Application, News, Products |
by Michael Grotticelli November 22nd, 2010
 3Dfusion’s new 42in 3-D display features a lenticular lens design that creates nine distinct autostereoscopic views.
After a number of public events involving presentations of its 3-D TV display technology in the past two months, a New York-based startup called 3DFusion is beginning to receive recognition as a promising new way to watch 3-D in the home or at a retail location without special glasses.
Leveraging the company’s 3DFMax image optimization technology, 3Dfusion now offers a new 42in 3-D display with a lenticular lens design that it said creates nine distinct autostereoscopic views. This allows multiple viewers to watch from a large comfort zone. The display and internal 3DFusion technology is designed for a wide range of applications, from home viewing to digital signage and immersive information provisioning. Read the rest of this entry »
Tags: 3DFMax, 3DFusion, auto-stereoscopic, display, glasses, image optimization, monitors, technology Related Topics: Application, Broadcast, Products |
by Michael Grotticelli October 12th, 2010
Parents and others with lots of friends (or patrons) can rest a bit easier knowing that they’ll be able to enjoy 3-D TV in their living room (or bar) without having to spend exorbitant amounts on glasses for everyone in the room. That’s because, according to the president of RealD (the company whose disposable glasses are now used in most 3-D theater presentations), passive 3-D HDTV sets will arrive the spring of 2011, ending the need for active-shutter (expensive) glasses. Read the rest of this entry »
Tags: 3DTV, active, glasses, Josh Greer, passive, RealD, shutter, technology, ZScreen Related Topics: Application, Broadcast, Film, News, Products |
by Michael Grotticelli October 11th, 2010
 A company called Spatial View is developing an app and hardware solution that will enable users to watch glasses-free 3-D stereoscopic movies and images on their iPhones and Android cell phones.
While the goal of TV is glasses-free 3-D, it’s coming soon for Apple iPhones and Google Android smart phones. New 3-D personal computers that will use active-shutter glasses are also on the way.
Spatial View is developing an app and hardware solution allowing users to watch glasses-free 3-D stereoscopic movies and images on their iPhones and Android mobiles. The 3DeeCentral app for the iPhone will appear first. It is a portal to an online movie store where users will be able to download content designed to work in conjunction with Spatial View’s 3DeeSlide.
The iPhone app has been submitted to Apple for approval, and there’s also an an Android app in development. The 3DeeSlide is a clip-on lenticular lens attachment that works in portrait and landscape modes and also supports touch-through. Read the rest of this entry »
Tags: 3-D PCs, 3DeeCentral, AMD, Apple, CE market, cell phones, glasses, Google, Hewlett Packard, laptop, Nvidia, smart phones, Spatial View, viewing devices Related Topics: Application, Broadcast, Film, Products |
by Michael Grotticelli September 25th, 2010
 Eliminating the required glasses will be a major step forward for consumer adoption of 3-D in the home, but it still does not guarantee success.
It may be a belabored point, but a new study by Nielsen supports the notion that consumers don’t like 3-D glasses in their home, and those glasses remain a major obstacle to widespread acceptance of the new TV technology. However, 52 percent of consumers who tried out 3-D TV said it was a better experience than they had expected.
Fifty-seven percent of people surveyed said the glasses were a major reason they are unlikely to buy a 3-D TV set, and nearly 90 percent said the glasses would hinder multitasking, mainly using a computer, while watching TV. Read the rest of this entry »
Tags: 3-D, adoption, auto-stereoscopic, Cable and Telecommunications Association for Marketing, glasses, Nielsen, study, surveys Related Topics: Application, Broadcast, News, Products |
by Michael Grotticelli August 4th, 2010
 All Mobile Video’s new Epic 3-D truck features a number of flat-screen 3-D monitors in the dedicated convergence area.
While consumers struggle with the passive (more affordable) versus active (expensive, better resolution) glasses debate for 3-D viewing, production companies appear to have made their preference known for the less costly passive system when monitoring camera sources and program feeds during a 3-D production. It’s critical that stereographers see and adjust images correctly before consumers see them to ensure a comfortable viewing experience.
Read the rest of this entry »
Tags: 3-D, filters, glasses, JVC, Marshall Electronics, mobile production companies, monitors, outside broadcast, Panasonic, polarization, professional, Sony Related Topics: Acquisition, Broadcast, Film, Products, Professional video |
by Michael Grotticelli July 7th, 2010
 Monster Cable’s Vision Max 3-D glasses promise universal compatibility with all 3-D TVs, but you’ll need a base station to make it work.
Because those quirky glasses continue to be the biggest single issue to widespread adoption of 3-D television among the average consumer, several vendors are attempting to build glasses that will work with any brand of 3-D TV set. It just makes sense.
Indeed, current 3-D TVs carry a unique problem. Only glasses built by a certain manufacturer will work with that manufacturer’s 3-D TV set. Therefore, Samsung’s glasses won’t work with a Panasonic 3-D set. This has prevented third parties from making cheaper glasses to keep prices lower. Read the rest of this entry »
Tags: 3DTV, glasses, viewing Related Topics: Broadcast, News, Products |
by Michael Grotticelli April 9th, 2010
 XpanD, a European manufacturer that makes active-shutter glasses for movie theaters, as well as 3-D glasses for Panasonic and Vizio TV sets, is developing universal glasses that will work across manufacturer lines.
One of the negatives of 3-D TV is that viewers must always wear special glasses to view the three-dimensional effect. But one “gotcha” that most viewers don’t know yet is that virtually all of the glasses being packaged with early 3-D TV sets are proprietary to the manufacturer’s brand.
That means 3-D glasses sold by Samsung won’t work with Panasonic, Sony or other set brands. Forget bringing your 3-D glasses to a viewing party for a sporting event at the home of a friend using a different kind of 3-D display.
The cheap, polarized spectacles required to view 3-D in movie theaters won’t work at home, either. Most of the new 3-D receivers require “active-shutter” glasses that have to electronically synchronize with the TV set.
Read the rest of this entry »
Tags: 3DTV, glasses, Incompatibility Related Topics: Broadcast, News, Products |
-
-
Michael Grotticelli is writer and editor of Broadcast Engineering’s “Beyond the Headlines” and “Sports Technology Update” e-newsletters. Each week, he provides a fresh perspective on the latest in 3-D technologies and innovations as well as report on real-world applications of 3-D in the broadcast, professional video and film industries.
-
-
-
-
-
-
|